A number of common interiors will actually even seem like they’re the same, because they are lit really well with direct light sources. Every single interior cell in the game (282 total) has been altered directly to reduce the ambient lighting by 60%, but all placed lights such as candles, lanterns, bulbs, etc are 100% untouched. This is NOT a post-process filter, a contrast adjustment, or other workaround that effects the overall screen brightness levels like you may have experienced. Subways are actually dark and scary! This is something I made for myself and have been using, but thought I’d share. This mod edits all cell lighting data and templates to make ambient light and fog brightness inside all interiors 60% darker, without touching any directional light sources, keeping lighting 100% true-to-vanilla, except those dark corners and unlit areas.
Though not required, it is highly suggested to use this along with Darker Nights. Interiors Enhanced – Darker Ambient Light and Fog